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Hello POV-Ray gurus!
I've been looking for an editor which can do blobs.
I know of blob sculptor, but this can't scale a sphere non-uniformly in the
x, y and z directions. Most other editors, which allow blobs, don't show
them in the preview window and, which is much more serious, always define
cylinders by taking a standard cylinder (length 1, radius 1, most of the
time vertical in some way) and scaling and rotating it.
If you do this to a blob cylinder (let's say, scale it's length by 4), it
will not look like a rounded cylinder anymore, but more like an ellipsoid
(the rounded edges are scaled also). A good blob editor should allow the
(blob) cylinders to be defined from beginning to end (like in POV-Ray), have
their own strength, etc. and also allow spheres to be scaled non-uniformly.
Is there a good (but affordable, preferrably freeware) editor like this? I
would write one myself (using Delphi), but I'm afraid my math is not good
enough for this.
this also uses scaling to stretch a predefined cylinder, so the POV-Ray
result is not what you'd expect.
Thanks in advance
--
Rudy Velthuis
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